Armello is not an educational game in the way I usually talk about here. A fantasy strategy-RPG that has been described as “Game of Thrones with animals,” it will not teach you about medieval life like Mount & Blade. But it will teach you a few things about game design. Continue reading
Playtesting of Orbiters version 2 is underway. While the next round of changes takes shape, here are a few things I’ve been checking out in educational games: Continue reading
You’re thinking about using a game in your program.
You’ve probably already evaluated that game based on its coverage of the material students need to learn. That is, after all, why we want games in our classrooms – because they engage students with material that otherwise might not seem so accessible.
But don’t stop there – games are more than gamified learning content. To get the most out of using games in your program, push your evaluation further with these three questions, designed to probe a game’s potential for giving players a deeper, more engaging learning experience.
If you create your own games, you have ideas that need to be tested. Create a lab space for yourself by keeping a game kit around, with some basic components in it that can be used for just about any mechanic you have in mind.
Game parts aren’t very expensive, and you don’t need much to get started. Here are five of the most useful, most versatile components, along with sources and, if you need them, even cheaper substitutes.
William and I are in the middle of a game of Napoleon’s Triumph, the hard-to-find board game that models the battle of Austerlitz. The game jumped to the front of our to-play list when William finally acquired a copy in excellent condition two weeks ago, and after a few hours of tense in-game decision-making, we are already much impressed.
William and I had a conversation about game aesthetics on Saturday, in the context of a board game meet-up where he acquired a game he had long yearned for, but which is out of print and difficult to find. The game is called Napoleon’s Triumph, and it models the battle of Austerlitz (with some ingenious mechanics, by the way).